Drain Runner

Dead Sea Scrolls Adventure

Recent Projects

Recent Prototypes

FIEA Competition Winning Game Designs

DUNGEON CLEANER
Winner of FIEA’s Annual Design Pitch Shootout, judged by over a dozen industry professionals.

Dungeon Cleaner is a first-person shooter in which the player takes the role of a janitor, cleaning the halls of a popular adventuring dungeon while simultaneously fighting their way through it.

The Goal: Survive, kill everything in your way, and leave as little mess as possible behind.

A Boomer Shooter combining the best of Doom and Viscera Cleanup Detail.

>> View Pitch

SIEGE OF SMOREDOM
Winner of FIEA’s Tabletop Design Competition

Siege of Smoredom is a 1v1 battler inspired by the classic physics lesson from middle school science class – Marshmallow and toothpick towers!

Players construct a fortress of toothpicks, marshmallows, and graham crackers and attempt to topple their opponent! The game consists of 2 phases: building, and battling.

>> View Pitch

Spotify Pop-Out Player >>

MultiVersus Character Concepts >>

Projects and Prototypes

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Zork Recreation & Windows Tool

A recreation of the popular text adventure game Zork.

Project focuses include:

  • Creating modularized code, usable for each of the game's "rooms"

  • Serialzing game information into .JSON files

  • Constructing dev-tool GUI that allows the writing and editing of .JSON files

  • Integrating a Unity-based GUI for playing the game

>> View Source on Github

 

The Monorail

My FIEA application prototype, completed solo over a two-week time span.

Explored “The Monorail”, a roguelike-style game taking place on a train where each car has different gameplay effects.

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Level Generation Tool

A Unity tool that takes in a PNG and creates a level layout.

  • Designed for making quick, easy changes to grid-based levels

  • Allows the user to input a simple image and map pixel colors to specific prefabs and tiles

  • Supports road/path generation

>> Read More

Lunar Lander: An Apollo XI Experience

A 2-week, 5-person team project in Unity to create an educational game.

Step into the shoes of Neal Armstrong and learn about the history of the first Moon Landing, complete with original audio clips from the experience!

>> Read More

Other Fish In The Sea

A short dating sim where you take the role of a Worm, trying to “hook” up with a fish in the sea!

Solo project for FIEA’s Tech Design class using Unity Engine and the Inky for Unity package.

>> Read More

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The Child of the Forest

Swap between a witch and her ghost to reach the end of the forest and re-unite with the witch's cat!

An Unreal Engine 4 project. 

>> Read More

GOLF’D

A small prototype attempting to make golf even stupider.

Contains a variety of golf minigames, such as

  • Plinko Golf

  • Pinball Golf

  • Super Monkey Golf

  • Maze Golf

  • …and regular ol’ minigolf!

>> Read More

 

Design Pitches

Rouge Sketch

A choose-your-own-adventure game in which the player is armed with a magical sketchbook, bringing their drawings directly into the game world.

>> View Pitch

The Sacred Seas!

A resource management and negotiation pirating journey.
The player’s goal is to manage the ship’s personnel and supplies to keep crew morale high and gain influence as a crew, while gaining enough gold and status to keep their pirating business afloat.

>> View Pitch

Locus Draconis: Space Age Mage

A first-person space flight sim game taking place in a high fantasy extraterrestrial setting.
The player takes the role of a fresh, inexperienced space-age-mage: a space-faring wizard that rides a dragon through the stars

>> View Pitch

pongVpong

A new take on the classics. pongVpong is a one-on-one, round-based rogue-lite game of Pong where players unlock wacky attributes, upgrades, and game modifiers as they play against each other.

>> View Pitch

 

Bite-Sized Works & Table Top Projects

Genre Masher Upper

A one-day project created via C# and Unity, de-serializing .txt files to create video game genre and theme mashups.

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The Oasis

A hidden Oasis, locked within a pyramid in the ever-shifting sands. After decoding a potential location, you trek the desert and make your way towards the Oasis. 

​A one-day project made with the bit-sized game engine Bitsy.

>> Play on Itch.IO

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The Legend of Han-Tyumi

The Legend of Han-Tyumi is a short, Interactive Fiction story created using Twine, inspired by the album Murder of the Universe.

The story follows Han-Tyumi, an amnesiac robot who has just woken up from a long slumber.

>> Play on Itch.IO

An Autumn Stroll

An Autumn Stroll is a short, Pokemon-Snap-esque FPS game made for the 2022 Cozy Fall Jam.

>> Play on Itch.IO

 
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Feline's Fortune

A board game based around Puss in Boots focused on collecting treasures. Below is a screenshot of the prototype used to test the main mechanics.

>> Read More

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Fishy Business

Fishy Business is a modified version of the game Let's Go Fishing, in which we aim to make the game focused on skill rather than the chaos of the original.

>> Read More